Thursday, January 19, 2012

Mega Jump!

Now here was a real treat; I had the privilege of working with the folks over at Get Set Games on an expansion for their mobile smash hit, Mega Jump. I painted a single (and very tall) background painting that became known as the world of Aeria, a new unlockable that was released this past Christmas! I didn't want to spoil the fun by showing too much of the artwork, but here's a sampling of my sketch to color process for stage 2. The game is super fun and addicting, full of color and personality! Did I mention that it's free to play? More info and a link to download it here. Cheers!


Hoooo, boy... been a while! Man I'm behind...

Yep! I worked on a Tron game! (The iOS and PS3 releases, to be specific) These are samplings of various visual development concepts that I contributed to the project. While most of the design direction had already been set by Disney's film development, our team was given some creative freedom with the conceptual process and art production. The story montage boards at the top were probably my favorite to do. :)

Monday, March 21, 2011


Oh boy, I fell behind, didn't I. . . Well I'm workin' on it! Life is a funny thing, ain't it? This is work from a project that fell through a while back, so here it is! Sports!

Saturday, April 3, 2010

Mischief Managed!

A little bit of production work I did a while back on an as-of-yet unnamed project.

Fat Princess

More Stuff . . .

Yes, there is more... OH GOD IS THERE MORE.

So this is what she's been up to all this time!

More on the way shortly. . .

I went silent on the online community for about a year. . . and never gave proof that I was artistically active during my absence! Thus, in the obscenely early hours of the morning, I have been sorting through my folders of art to show you what I was doing that whole time. I keep forgetting how much there really is. . . the following are a few samplings from various unannounced game projects that I have worked on over the past two and half years. Enjoy!